FunBloom

We makejoyful gamesfor every generation,turning long days intogood nights.

We build joyful games with great people, smart technology, and a little bit of weirdness.

Let's Talk

Four doors intoFunbloom.

Big ideas.Bold games.

Discover our worlds, explore what's next, and be part of the fun.

OUR TEAM

A small team,growing gameswith care.

Creative minds, bold ideas, and a shared passion for making games people love.

Meet the Team

  • Frederick Brassard

    Frederick Brassard

    CEO / Co-Founder

  • Alain Dessureaux

    Alain Dessureaux

    CTO / CPO / Co-Founder

  • Mario Maltezos

    Mario Maltezos

    Creative Director

  • Heather Knudson

    Heather Knudson

    Lead Artist

  • Sierra Shobe

    Sierra Shobe

    Tech Artist

  • Jeffrey Person

    Jeffrey Person

    Gameplay Engineer

Your GameBecomes Our Game.

Great games grow through great partnerships.

  • 30+ Years In. Still Excited.

    We bring decades of game development experience and the same excitement for new ideas.

  • Senior People. Actually Involved.

    Our senior team stays close to production, making decisions and solving problems directly with our partners.

  • Real Collaboration

    We work as an extension of your team, from early concepts and co-development to original IP.

Small Team.Big Ownership.

We bring senior talent, smart technology, and hands-on collaboration together to build great games.

  • Senior Team, Faster Decisions

    A lean, experienced core team with less overhead and faster decisions.

  • Powered by FunBloom

    Our internal AI tools help accelerate production, iteration, and development while keeping creative control in the hands of our team.

  • Built Around Your Project

    No one-size-fits-all pipeline. We structure the team and production process around each partner's actual needs.

Small studio.Big worlds.

Discover the original experiences we're bringing to life.

  • A rover crossing a rocky shoreline in Habit-8, with a huge structure and moon behind it

    Conception & Prototyping

    Habit-8

    You are a lone engineer stranded on a hostile alien world.

    Pilot and customize the last functioning rover to explore a mysterious alien frontier, recover resources, outsmart colossal machines, and transform your failing command pod into a new home for humanity.

  • Dog Voyager, a small dog with glasses and a camera, in front of a mountain and a pagoda

    Prototype

    Dog Voyager

    A little companion. A world of adventures.

NEWSLETTER

Stay in the loop.

Dev updates, playtest invites, and the occasional dog photo.

Confirm you are not a robot

Occasional studio news, release updates, and no spam. By subscribing you acknowledge our Privacy Policy.

CAREERS

Join the Funbloom Team.

We're always looking for great talent and creative minds.

Interested in joining us?

Email Us

CONTACT

Say hi

Questions, feedback, or just want to chat games?

Say Hello